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4D Type, 2011 by Lo Siento from Spain
“4D Typography is the result of intersectioning, in an orthogonal way in space, two extrusions of the same character, which allows the spectator to read it from, minimum, two different positions in space.
An observer searching to enjoy a particular architecture, is forced to move around and through it. The change in perspective generates new spaces in which light acts in different ways. In this case, it is the typography who makes the effort of abandoning its two dimensions to approach the architectural sense. It does not resign with a third dimension; a fourth one is necessary to complete the reading possibilities. By hanging the typography, the reader is allowed to surround the characters in order to understand all their shapes.”
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I found some old images when I tidied up HDD. These animated GIF were used for a presentation of Experimental GamePlay Workshop 2004 at GDC. And that was my first trip to a foreign country:)
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